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Now showing items 1-20 of 53

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    A Comparison of Effectiveness and Immersion of Different Gait Techniques in Virtual Reality 

    Andersen, Kurt T. (2019)
    In the budding world of virtual reality, immersion is one of the greatest aspirations and challenges for developers. Giving a user the most immersion will allow for them to get the full experience of the application they ...
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    A Software Template for Multi-User Virtual Reality Applications 

    Calabrese, Lucas Emio Antonio (2020)
    Virtual Reality (VR) is a new and exciting way to further immerse users in video games and is being explored to find new ways it can be used. Some of its uses include education, training, and entertainment. Virtual reality ...
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    An Extensible Component-based Approach to Simulation Systems on Heterogeneous Clusters 

    Hoang, Roger V. (2014)
    There is an abundance of computing power sitting in computer labs waiting to be harnessed. Previous research in this area has shown promising results networking clusters of workstations together in order to solve bigger ...
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    Applications and Evaluation of a Motion Flight Simulator 

    Redei, Alex (2019)
    This dissertation presents a collection of discoveries and results obtained in assembling and utilizing a high-fidelity flight simulation system. Two users, secured with a seatbelt and harness, can experience the simulation ...
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    CAVEMANDER: An Approach and Software Platform for Building Command and Control Applications in CAVE 

    Buntha, Sermsak (2009)
    Command and control systems play a vital role in displaying information about various operational situations, thus helping decision makers to thoroughly understand them and make related decisions in a timely and correct ...
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    DESIGN AND MANUFACTURING OF A VIRTUAL REALITY-ASSISTED TELEOPERATED EXCAVATOR PLATFORM 

    Salimov, Meirzhan (2020)
    This research work studies the development of a teleoperation system for excavator robot using virtual reality (VR) technologies. The purpose of this study is to implement VR for a teleoperated excavator that the operator ...
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    EVALUATION OF HANDSBUSY VERSUS HANDSFREE VIRTUAL LOCOMOTION 

    Liu, James (2019)
    To navigate beyond the confines of often limited available positional tracking space, virtual reality (VR) users need to switch from natural walking input to a controller-based locomotion technique, such as teleportation ...
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    Evaluation of Smart Underground Mine Evacuation Efficiency through Virtual Reality 

    Gaab, Simone J. (2019)
    As mineral deposits gradually show lower grades and higher depths, the number of underground mining operations will have to grow in the future in order to sustain the populations thriving need for mineral resources. ...
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    Exploring Adaptation-Based Techniques to Create Comfortable Virtual Reality Experiences 

    Adhanom, Isayas Berhe (2021)
    Virtual reality (VR) is transitioning from research to widespread consumer use. However, VR sickness - a type of motion sickness associated with VR usage - is believed to be a major impediment to the mass adoption of VR ...
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    Exploring Hands-Free Alternatives for Teleportation in VR 

    Spurgeon, Walker Lee (2018)
    In recent years, Virtual Reality (VR) technology has reached a point where it is powerful enough to be immersive, yet cheap enough to be commercially available. Both high-end headsets designed for desktop computers and ...
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    Extending Vision with Extended Reality 

    Zaman, Nasif (2024)
    Extended Reality (XR) head-mounted displays (HMD) are equipped with a camera system and a dichoptic display system. The sensory data captured by the camera system is not an accurate representation of the reality. Furthermore, ...
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    Extending Vision with Extended Reality 

    Zaman, Nasif (2024)
    Extended Reality (XR) head-mounted displays (HMD) are equipped with a camera system and a dichoptic display system. The sensory data captured by the camera system is not an accurate representation of the reality. Furthermore, ...
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    Extending Vision with Extended Reality 

    Zaman, Nasif (2024)
    Extended Reality (XR) head-mounted displays (HMD) are equipped with a camera system and a dichoptic display system. The sensory data captured by the camera system is not an accurate representation of the reality. Furthermore, ...
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    Extending Vision with Extended Reality 

    Zaman, Nasif (2024)
    Extended Reality (XR) head-mounted displays (HMD) are equipped with a camera system and a dichoptic display system. The sensory data captured by the camera system is not an accurate representation of the reality. Furthermore, ...
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    Extending Vision with Extended Reality 

    Zaman, Nasif (2024)
    Extended Reality (XR) head-mounted displays (HMD) are equipped with a camera system and a dichoptic display system. The sensory data captured by the camera system is not an accurate representation of the reality. Furthermore, ...
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    .

    .

    Extending Vision with Extended Reality 

    Zaman, Nasif (2024)
    Extended Reality (XR) head-mounted displays (HMD) are equipped with a camera system and a dichoptic display system. The sensory data captured by the camera system is not an accurate representation of the reality. Furthermore, ...
  • .

    .

    .

    Extending Vision with Extended Reality 

    Zaman, Nasif (2024)
    Extended Reality (XR) head-mounted displays (HMD) are equipped with a camera system and a dichoptic display system. The sensory data captured by the camera system is not an accurate representation of the reality. Furthermore, ...
  • .

    .

    .

    Extending Vision with Extended Reality 

    Zaman, Nasif (2024)
    Extended Reality (XR) head-mounted displays (HMD) are equipped with a camera system and a dichoptic display system. The sensory data captured by the camera system is not an accurate representation of the reality. Furthermore, ...
  • .

    .

    .

    Extending Vision with Extended Reality 

    Zaman, Nasif (2024)
    Extended Reality (XR) head-mounted displays (HMD) are equipped with a camera system and a dichoptic display system. The sensory data captured by the camera system is not an accurate representation of the reality. Furthermore, ...
  • .

    .

    .

    Extending Vision with Extended Reality 

    Zaman, Nasif (2024)
    Extended Reality (XR) head-mounted displays (HMD) are equipped with a camera system and a dichoptic display system. The sensory data captured by the camera system is not an accurate representation of the reality. Furthermore, ...